Official Changelog

Patch Notes & Update History

Every balance change, bug fix, and new feature from How to Fish by Dazed Games, newest first.

This page tracks the official How to Fish update history. All entries below are transcribed from the official Steam community announcements by developer Dazed Games (Carl-Vilhelm & Melvin), listed from the newest patch to launch. Source: steamcommunity.com official announcements.

☁️ Patch 1.0.12 — Steam Cloud Support Sep 4, 2026

Probably the last bugfix patch before content updates begin.

NEW

CHANGES

FIXED

🎮 Patch 1.0.11 — Steam Deck Verified & GeForce NOW Sep 1, 2026

Another patch focused on stability and extra platform support.

NEW

CHANGES

FIXED

🎨 Patch 1.0.10 — Fanart & Ground Item Saving Aug 27, 2026

NEW

CHANGES

FIXED (selected)

⚖️ Patch 1.0.9 — Difficulty Modes Aug 24, 2026

NEW

FIXES

🎛️ Patch 1.0.8 Aug 24, 2026

A tiny bugfix patch.

FIXES

💾 Patch 1.0.6 — Save Reliability Aug 23, 2026

FIXES

🎣 1,000,000 Fishermen in 2 Days Aug 23, 2026

The developers announced the game had reached 1 million players within two days of release, thanking the community and confirming more content and bug fixes were coming.

🔧 Patch 1.0.5 — QoL & Private Lobbies Aug 22, 2026

NEW

CHANGES

FIXES

🐡 Patch 1.0.4 — 8-Player Lobbies & Balance Aug 21, 2026

CHANGES

FIXES

🚀 How to Fish Launches Aug 20, 2026

How to Fish launched on Steam on August 20, 2026 at a 38% launch discount for one week. It is a 1–4 player physics-based fishing simulator by Dazed Games.

Source: steamcommunity.com official announcements (Dazed Games). Dates are converted from the announcement timestamps.

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